For decades, building software required a specific kind of mind. You had to think in systems, in syntax, in edge cases. You had to learn languages that weren't designed for humans—they were designed for machines.
Creative people had ideas. Engineers had the ability to build them. And between them sat a fundamental disconnect.
Product designers would sketch. Then explain. Then wait. Then review. Then request changes. Then wait again. A single iteration could take days. A pivot could take months.
The people who understood the problem best were never the ones building the solution.
We're living through a pivotal moment.
For the first time in history, creative people can be technical.
Not by learning to code—but by describing what they want and watching it appear.
The wall between imagination and creation is dissolving.
You don't need to understand repositories, version control, or build systems.
You need an idea. And the ability to describe it.
Glass is the developer you never had to hire. It doesn't need standups or push back on scope. It won't tell you something is "technically complex" when you just want a button moved three pixels.
You can iterate for ten hours straight if you want. Change direction at midnight. Rebuild the entire thing because you had a better idea in the shower.
The app keeps up.